Struct cdp::animation::AnimationEffect [] [src]

pub struct AnimationEffect<'a> {
    pub delay: f64,
    pub end_delay: f64,
    pub iteration_start: f64,
    pub iterations: f64,
    pub duration: f64,
    pub direction: Cow<'a, str>,
    pub fill: Cow<'a, str>,
    pub backend_node_id: BackendNodeId,
    pub keyframes_rule: Option<KeyframesRule<'a>>,
    pub easing: Cow<'a, str>,
}

[Experimental] AnimationEffect instance

Fields

AnimationEffect's delay.

AnimationEffect's end delay.

AnimationEffect's iteration start.

AnimationEffect's iterations.

AnimationEffect's iteration duration.

AnimationEffect's playback direction.

AnimationEffect's fill mode.

AnimationEffect's target node.

AnimationEffect's keyframes.

AnimationEffect's timing function.

Trait Implementations

impl<'a> Clone for AnimationEffect<'a>
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl<'a> Debug for AnimationEffect<'a>
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Formats the value using the given formatter.

impl<'a> PartialEq for AnimationEffect<'a>
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.