Struct cdp::dom::SetNodeNameCommand
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pub struct SetNodeNameCommand<'a> { pub node_id: NodeId, pub name: Cow<'a, str>, }
Sets node name for a node with given id.
Command DOM.setNodeName
Domain Module: cdp::dom
Command Struct: cdp::dom::SetNodeNameCommand
Response Struct: cdp::dom::SetNodeNameResponse
Fields
node_id: NodeId
Id of the node to set name for.
name: Cow<'a, str>
New node's name.
Trait Implementations
impl<'a> Clone for SetNodeNameCommand<'a>
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fn clone(&self) -> SetNodeNameCommand<'a>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<'a> Debug for SetNodeNameCommand<'a>
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impl<'a> PartialEq for SetNodeNameCommand<'a>
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fn eq(&self, __arg_0: &SetNodeNameCommand<'a>) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &SetNodeNameCommand<'a>) -> bool
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This method tests for !=
.
impl<'a> CdpCommand for SetNodeNameCommand<'a>
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const COMMAND_NAME: &'static str
COMMAND_NAME: &'static str = "DOM.setNodeName"
impl<'a> SerializeCdpCommand for SetNodeNameCommand<'a>
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fn command_name(&self) -> &str
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fn serialize_command_params<S>(&self, serializer: S) -> Result<S::Ok, S::Error> where
S: Serializer,
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S: Serializer,
impl<'de, 'a> DeserializeCdpCommand<'de> for SetNodeNameCommand<'a>
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fn deserialize_command<D>(
name: &str,
params: D
) -> Result<Result<Self, D::Error>, D> where
D: Deserializer<'de>,
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name: &str,
params: D
) -> Result<Result<Self, D::Error>, D> where
D: Deserializer<'de>,