Struct cdp::debugger::SetScriptSourceCommand
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pub struct SetScriptSourceCommand<'a> { pub script_id: ScriptId<'a>, pub script_source: Cow<'a, str>, pub dry_run: Option<bool>, }
Edits JavaScript source live.
Command Debugger.setScriptSource
Domain Module: cdp::debugger
Command Struct: cdp::debugger::SetScriptSourceCommand
Response Struct: cdp::debugger::SetScriptSourceResponse
Fields
script_id: ScriptId<'a>
Id of the script to edit.
script_source: Cow<'a, str>
New content of the script.
dry_run: Option<bool>
If true the change will not actually be applied. Dry run may be used to get result description without actually modifying the code.
Trait Implementations
impl<'a> Clone for SetScriptSourceCommand<'a>
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fn clone(&self) -> SetScriptSourceCommand<'a>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<'a> Debug for SetScriptSourceCommand<'a>
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impl<'a> PartialEq for SetScriptSourceCommand<'a>
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fn eq(&self, __arg_0: &SetScriptSourceCommand<'a>) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &SetScriptSourceCommand<'a>) -> bool
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This method tests for !=
.
impl<'a> CdpCommand for SetScriptSourceCommand<'a>
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const COMMAND_NAME: &'static str
COMMAND_NAME: &'static str = "Debugger.setScriptSource"
impl<'a> SerializeCdpCommand for SetScriptSourceCommand<'a>
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fn command_name(&self) -> &str
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fn serialize_command_params<S>(&self, serializer: S) -> Result<S::Ok, S::Error> where
S: Serializer,
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S: Serializer,
impl<'de, 'a> DeserializeCdpCommand<'de> for SetScriptSourceCommand<'a>
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fn deserialize_command<D>(
name: &str,
params: D
) -> Result<Result<Self, D::Error>, D> where
D: Deserializer<'de>,
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name: &str,
params: D
) -> Result<Result<Self, D::Error>, D> where
D: Deserializer<'de>,