Struct cdp::debugger::SetScriptSourceResponse  
                   
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               [src]
pub struct SetScriptSourceResponse<'a> {
    pub call_frames: Option<Vec<CallFrame<'a>>>,
    pub stack_changed: Option<bool>,
    pub async_stack_trace: Option<StackTrace<'a>>,
    pub exception_details: Option<ExceptionDetails<'a>>,
}Edits JavaScript source live.
Command Debugger.setScriptSource
Domain Module: cdp::debugger
Command Struct: cdp::debugger::SetScriptSourceCommand
Response Struct: cdp::debugger::SetScriptSourceResponse
Fields
call_frames: Option<Vec<CallFrame<'a>>>
                           New stack trace in case editing has happened while VM was stopped.
stack_changed: Option<bool>
                           Whether current call stack was modified after applying the changes.
async_stack_trace: Option<StackTrace<'a>>
                           Async stack trace, if any.
exception_details: Option<ExceptionDetails<'a>>
                           Exception details if any.
Trait Implementations
impl<'a> Clone for SetScriptSourceResponse<'a>[src]
fn clone(&self) -> SetScriptSourceResponse<'a>[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl<'a> Debug for SetScriptSourceResponse<'a>[src]
impl<'a> PartialEq for SetScriptSourceResponse<'a>[src]
fn eq(&self, __arg_0: &SetScriptSourceResponse<'a>) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &SetScriptSourceResponse<'a>) -> bool[src]
This method tests for !=.
impl<'a> CdpCommand for SetScriptSourceResponse<'a>[src]
const COMMAND_NAME: &'static str
COMMAND_NAME: &'static str = "Debugger.setScriptSource"