Struct cdp::page::CreateIsolatedWorldResponse
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pub struct CreateIsolatedWorldResponse { pub execution_context_id: ExecutionContextId, }
[Experimental] Creates an isolated world for the given frame.
Command Page.createIsolatedWorld
Domain Module: cdp::page
Command Struct: cdp::page::CreateIsolatedWorldCommand
Response Struct: cdp::page::CreateIsolatedWorldResponse
Fields
execution_context_id: ExecutionContextId
Execution context of the isolated world.
Trait Implementations
impl Clone for CreateIsolatedWorldResponse
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fn clone(&self) -> CreateIsolatedWorldResponse
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for CreateIsolatedWorldResponse
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impl PartialEq for CreateIsolatedWorldResponse
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fn eq(&self, __arg_0: &CreateIsolatedWorldResponse) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &CreateIsolatedWorldResponse) -> bool
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This method tests for !=
.
impl CdpCommand for CreateIsolatedWorldResponse
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const COMMAND_NAME: &'static str
COMMAND_NAME: &'static str = "Page.createIsolatedWorld"